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Showing posts from September 13, 2012

3DS Max Tutorial: Particles Emitter Part 1 - Snow

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This is the first of a series of tutorial I am going to be creating. In this first series I will be showing particle emitters. This video starts with 3D Studio Max's snow emitter. Since I started teaching visual effects in the capacity of VFX consultant 2 months  ago, I am faced with the repeated need to reiterate how to use certain features of the software because students could not remember, and needed to be reminded. So I decided to keep a collection of tutorials that students (and myself) can revise to.