Following up on my previous post of retopologizing in Maya, here's a new video giving an introduction to using the Quad Draw tool, and my modeling / retopo workflow.
This is a pretty long video.
In the first part I show the features of the Quad Draw tool.
Then I show how to tackle a retopologizing situation with the tool.
The tool is simple, but the controls are intuitive and convenient. This helps us accomplish complex tasks without getting in the way. That is what I like about the tool in context of the workflow.
Here's the same video on Vimeo.
Retopologizing Workflow in Maya with Quad Draw from Patrick Woo on Vimeo.